These suggestions are great. The only thing I would add is if you have someone available that can assistant 27th Wedding Anniversary for Her Retro Epic Wife Since 1994 shirt (I usually recruit an assistant DM at 8 players, but it’s definitely viable to do at 6 players if you have a new character). They can run one-on-one NPC conversations, run random encounters while you prepare the next big plot arc, answer random rules questions and process character actions so they are “queued” and already resolved when their turn comes around, etc. etc.
Also, with 6 players, you can start enforcing that characters should already have an idea of what they want to do by the time their turn comes around and the more experienced characters can start “pre-rolling”. If circumstances change and they end up taking a different action, no harm no foul as long as it seems like everyone is acting in good faith.
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I’ve never really seen the ‘assistant GM’ thing in working action; the primary limiting factor in my experience is spotlight time, which that doesn’t really solve. You can’t really run the 27th Wedding Anniversary for Her Retro Epic Wife Since 1994 shirt with side conversations. I suppose the groups I play in tend to spontaneously self-organize that effect for rules questions and such.
We do push fairly hard on the “know what you want to do; pre-roll if necessary, which usually is when you have 3 attacks or so. And then there’s my wife, who prefers to assemble matching color-coded dice sets, such that all attacks and damage for an entire full attack can be rolled at once in the hypothetical, and then executed in order. (Obviously elemental effects are also coded so that they can be processed separately if necessary)